Again in 2020, Jeff Ross, director of the middlingly-received open-world zombie shooter Days Gone, left Bend Studio, the event workforce behind the sport. He did so after Sony kept away from greenlighting a Days Gone sequel, a decision that the corporate appeared to have made partially because of the recreation’s underwhelming crucial efficiency. Though Ross could have been upset by the choice on the time, he stated in a recent discussion with former God of Battle designer David Jaffe that he has “moved on” from it. And judging by the Days Gone director’s current announcement that he has joined Tomb Raider developer Crystal Dynamics, he seems to have meant it.
Ross revealed this information in a tweet on April 5, which said that he’ll function a Design Director for the studio. He didn’t share a lot else about his new function, however he did categorical pleasure over the venture he’ll work on, in addition to the Crystal Dynamics workforce at giant. Moreover, he inspired aspiring builders to hitch Crystal Dynamics alongside him. He even went as far as to retweet a collection of job openings that the studio posted the day earlier than.
A brand new starting
As of proper now, the primary venture he plans to work on for the corporate stays unclear. Many speculate that he’ll change into concerned within the improvement of the subsequent Tomb Raider installment, as Crystal Dynamics not too long ago revealed as one in all its first titles to utilize Unreal Engine 5. Some have additionally talked about the potential for Ross engaged on the brand new Good Darkish venture, which the studio apparently started to work on within the midst of a tumultuous development cycle. No matter what the Days Gone director has within the pipeline, hopefully he can make the most of his new function at Crystal Dynamics to make one thing actually particular.